← Return to NOMADS UNBOUND: Battlegrounds [real-time tabletop wargame]
Devlog
- April 17, 2026 by marcelocollar#wargame, #design, #warhammer, #tabletop, #combatOne of the goals of Battlegrounds is to support a wide range of unit builds, which means the system needs to handle different types of attacks, defenses, and armor in a flexible way. One interaction I... Continue reading
![NOMADS UNBOUND: Battlegrounds [real-time tabletop wargame]](https://img.itch.zone/aW1nLzI2MDUzOTEzLnBuZw==/original/EkaAZp.png)

